Oficial Sexta Central Nintendo Switch
A única com exclusivos
Loles
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[Imagem: 26b689f8613d1c4e65ede6128d4c272fcb1cfac3.gif]
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Loles
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:D
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Tem vários videos novos no canal da Nintendo no Youtube. Teve algum evento?
https://www.youtube.com/@NintendoAmerica/videos



Postando o que me pareceu mais interessante dessa leva:













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Teve um showcase de indies que ninguém se importou Crylol

Pior que eu tenho mó vontade de jogar Blasphemus.
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pior que tem uns jogos com visual de "seria legal um jogo com esse estilo gráfico Chocado"

mas no fim nunca presta
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muito bonito o Teslagrad 2, jamais esperaria uma sequel desse jogo Lol
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heringers mil grau putos pq o jogo nordestino não vai sair no xbox

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Vilela escreveu: (20-04-2023, 03:09 PM)heringers mil grau putos pq o jogo nordestino não vai sair no xbox


Tem Netflix no Xbox, owned nos istas.
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HeRinger escreveu: (20-04-2023, 03:12 PM)Tem Netflix no Xbox, owned nos istas.
porém não tem 6 meses grátis de aple tv, lixo
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Previews saindo.
Vai causar muito choro de novo.






The new Zelda game is like nothing we’ve ever seen before
The Post got a sneak preview of “Tears of the Kingdom,” the most anticipated game of the year, which looks to continue the series’ dominance over the industry
https://www.washingtonpost.com/arts-ente...-nintendo/

Game Informer
Leaving my hands-on demo, I'm equal parts excited and intimidated by what The Legend of Zelda: Tears of the Kingdom brings to the table. On one hand, I cannot wait to see just how clever and nearly game-breaking we can get using these various mechanics; it's truly amazing to see Nintendo react to the community's creativity in Breath of the Wild with a sequel that leans into how players used the mechanics in ways they probably never thought of. In giving players even more tools (and just as many new problems to solve), Nintendo is showing it's not afraid of letting players loose in a massive open world with perhaps the most open-ended mechanics it has ever implemented.

IGN
All in all, from Ultrahand to Fuse and dozens of sky islands, these are just some of the things that make this game - the rare direct sequel to a previous Zelda game - feel the most fresh so far. That's because lots of animations, objects, outfits, sounds, and more feel very similar to Breath of the Wild, which is admittedly a slight letdown based on how much of that game hinged around surprise and discovery. But Tears of the Kingdom is layered (or, uh, tiered) and the way you interact with nearly everything has evolved in creative and dramatic ways, so I have little doubt that there won't be a million new things to do and see in the full game. For now, I'm giddy to not only experience it all myself but to also see how the surely massive player base will make and break this game in brilliant and silly ways. With every puzzle and conflict having such a ridiculous array of solutions, the results will likely be endlessly astonishing and entertaining, especially if you look at what hardcore Breath of the Wild players have already been doing for years in a game where it often feels like you weren't supposed to do those things. Nintendo has taken that ideology and legalized it in Tears of the Kingdom and that's immensely exciting, even if it means there will be lots of hilarious fumbling and falling along the way.

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vai fechar o switch com chave de ouro Emotion
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A quem interessar, o maninho aqui jogou 60 minutos do Zeldinha Chorinho a convite da Nintendo:

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Esse sistema de juntar as coisas ai parece ser bem flexível, mas espero que não seja preciso usar muito disso no jogo porque eu não tenho muito saco pra esse tipo de coisa.
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Bio escreveu: (26-04-2023, 10:39 AM)vai fechar o switch com chave de ouro Emotion

Tem Pikmin ainda 8-)
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Kotonete escreveu: (26-04-2023, 02:08 PM)Tem Pikmin ainda 8-)
verdade amiguinho, pikamim é mt bom Emotion
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Tem Metroid Prime 4 ainda, guys!
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E f-zero
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e sadness
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