17-02-2014, 01:52 PM
eit2, combofiend frequenta o SS
Characters will get new trials and challenges in Ultra Street Fighter 4; ComboFiend feels this will be the 'definitive version of SF4'
The upcoming Street Fighter 4 series update draws ever closer, and although we don't know the identity of the mysterious fifth character just yet, new information continues to trickle from the lips of the developers. Capcom fighting specialist Peter "ComboFiend" Rosas recently took part in an interview in which he spoke about Ultra Street Fighter 4's character balance, content, and more.
Upon Super Street Fighter 4 Arcade Edition's official release it added four new fighters. Unfortunately, it did not come equipped with new combo trials for these warriors, and many fans have since requested that new challenges be implemented.
When asked if this situation would be addressed in Ultra Street Fighter 4, ComboFiend gave a quick confirmation that we will indeed see new trials, although he couldn't reveal too much at this time. "Yes, we will be working on new challenges, and we’ll have more details to share at a later date."
Hit the jump to read more.
The previous series in the Street Fighter cannon underwent similar upgrades to Street Fighter 4 before it reached its full potential. Street Fighter 3 Third Strike added new characters and balance tweaks, making it the most definitive installment in the SF3 series. Peter feels that Ultra Street Fighter 4 will walk the same path, but will take it even further solely because of its unique incorporation of fan feedback.
"I believe that Ultra Street Fighter IV will absolutely be the definitive version of Street Fighter IV, but for one entirely different reason than that of Third Strike. Third Strike was definitive in that it added new characters, tweaked the battle engine and had extremely deep gameplay. Ultra Street Fighter IV also shares those same qualities, yet it goes one step further by taking into account direct fan feedback in regards to character balance," ComboFiend explained.
"This approach has been totally unprecedented in the history of Capcom’s fighting game history. It’s the inclusion of these suggestions that change this from a game created by Capcom for consumers, to a game called for by the fans, for the fans."
Source: GodIsAGeek. Tip sent in by David_I.
http://www.eventhubs.com/news/2014/feb/17/...ve-version-sf4/
Characters will get new trials and challenges in Ultra Street Fighter 4; ComboFiend feels this will be the 'definitive version of SF4'
The upcoming Street Fighter 4 series update draws ever closer, and although we don't know the identity of the mysterious fifth character just yet, new information continues to trickle from the lips of the developers. Capcom fighting specialist Peter "ComboFiend" Rosas recently took part in an interview in which he spoke about Ultra Street Fighter 4's character balance, content, and more.
Upon Super Street Fighter 4 Arcade Edition's official release it added four new fighters. Unfortunately, it did not come equipped with new combo trials for these warriors, and many fans have since requested that new challenges be implemented.
When asked if this situation would be addressed in Ultra Street Fighter 4, ComboFiend gave a quick confirmation that we will indeed see new trials, although he couldn't reveal too much at this time. "Yes, we will be working on new challenges, and we’ll have more details to share at a later date."
Hit the jump to read more.
The previous series in the Street Fighter cannon underwent similar upgrades to Street Fighter 4 before it reached its full potential. Street Fighter 3 Third Strike added new characters and balance tweaks, making it the most definitive installment in the SF3 series. Peter feels that Ultra Street Fighter 4 will walk the same path, but will take it even further solely because of its unique incorporation of fan feedback.
"I believe that Ultra Street Fighter IV will absolutely be the definitive version of Street Fighter IV, but for one entirely different reason than that of Third Strike. Third Strike was definitive in that it added new characters, tweaked the battle engine and had extremely deep gameplay. Ultra Street Fighter IV also shares those same qualities, yet it goes one step further by taking into account direct fan feedback in regards to character balance," ComboFiend explained.
"This approach has been totally unprecedented in the history of Capcom’s fighting game history. It’s the inclusion of these suggestions that change this from a game created by Capcom for consumers, to a game called for by the fans, for the fans."
Source: GodIsAGeek. Tip sent in by David_I.
http://www.eventhubs.com/news/2014/feb/17/...ve-version-sf4/