Cuphead - Delicious Last Course finalmente servido
Demorou pra terminar de cozinhar, mas valeu a pena
#21
Nickelodeon escreveu: (18-01-2022, 12:47 PM)NXYAct3EI50

-> http://www.startselect.com.br/forum/show...?tid=77843
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#22
Eu dei play achando que era o trailer do jogo Lol
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#23
Pronto, os crentes tão atacando o jogo e a série:

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#24
PASTOR JUNIOR, PODE JOGAR CUPHEAD?

PODE
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#25
Seraph escreveu: (22-02-2022, 04:36 PM)PASTOR JUNIOR, PODE JOGAR CUPHEAD?

PODE

PODE ASSISTIR DEATH NOTE, PASTOR JUNIOR?

PODE
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#26
Wander escreveu: (22-02-2022, 04:37 PM)PODE ASSISTIR DEATH NOTE, PASTOR JUNIOR?

PODE

PASTOR JUNIOR, EU POSSO VIR NO CULTO REPUDIAR SATANÁS E EM CASA JOGAR DEMONS SOULS DE MAGUINHO?

PODE
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#27
PASTOR JUNIOR, EU POSSO DIZER QUE O REMAKE É BOM MESMO SENDO FEITO PELA BLUEPOINT?

PODE
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#28
wolfwood escreveu: (22-02-2022, 05:41 PM)PASTOR JUNIOR, EU POSSO DIZER QUE O REMAKE É BOM MESMO SENDO FEITO PELA BLUEPOINT?

PODE

Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles Loles
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#29
wolfwood escreveu: (22-02-2022, 05:41 PM)PASTOR JUNIOR, EU POSSO DIZER QUE O REMAKE É BOM MESMO SENDO FEITO PELA BLUEPOINT?

PODE
Heresia
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#30
Esse é GOTY hein, pqp. Já assisti o desenho, legalzinho. Tomara que lancem logo a DLC! Nem jogo mais, mas sairei da aposentadoria pra jogar isso aí kkkkk
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#31


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#32
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#33
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#34
até que enfim porra
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#35
wolfwood escreveu: (09-06-2022, 04:55 PM)até que enfim porra
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#36
Vamos postar notícias do desenho aqui também:



Ouvi falar que não é a segunda temporada, é a primeira temporada ainda.
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#37
Entrevista com Maja Moldenhauer, diretora do Studio MDHR:

https://www.fanbyte.com/features/cuphead...-thoughts/
  •     The demo has you fighting Mortimer Freeze, an ice wizard that — like all wizards in Cuphead — can and does transform into various monsters to ruin your day.
  •     In the demo, I could only play as Ms. Chalice, the Delicious Last Course‘s new playable character. You might assume this makes no difference, but Ms. Chalice actually plays differently enough from Cuphead and Mugman that you might initially have trouble.
  •     The act of parrying pink objects, a crucially important aspect of building meter in the game, is completely different for her. Rather than jumping into that object, you have to dash into it with a slightly longer dash than either Cuphead or Mugman have.
  •     She also has a double-jump, which can make some boss moves trivial to avoid. Sometimes, it even puts you directly in the path of an attack you should have avoided.
  •     In that sense, Ms. Chalice functions kind of like an easier mode for those who don’t like the actual easy mode, which at times ended fights before the final form and prevented players who used it from fighting the final boss.
  •     That same gate will be here in Delicious Last Course as well, Studio MDHR has confirmed. While you can access the DLC without beating Cuphead, you can’t beat the DLC island completely on the easy difficulty.
  •     Nintendo approached MDHR about adding Cuphead to Super Smash Bros. Ultimate. Moldenhauer described their initial reaction as an expletive she asked me not to transcribe, but added they had to “pick their jaws up off the floor” when they heard.
  •     Studio MDHR is “well aware” of the criticism of Cuphead‘s art style hearkening back to animation that was used for racist reinforcement and harmful stereotypes. Moldenhauer says they have been making “very conscious and deliberate creative decisions to move away” from that legacy.
  •     Some of the references in Cuphead are obvious, like Hilda Berg turning into the same bosses from Contra: Hard Corps. There are still references in the backgrounds of Cuphead bosses to games and cartoons that have not been found yet, however.
  •     There are also, of course, new references to games they love in Delicious Last Course.
  •     For Cuphead, music was created by composer Kris Maddigan separate from the boss design and patterns. In Delicious Last Course, the Moldenhauers worked more closely with Maddigan to try and tie the music to the way the bosses looked, felt, and functioned.
  •     Studio MDHR started as a largely remote studio, so the pandemic did not affect their workflow much. They did make sure to still give everyone working on the game more time for mental health during the pandemic, though.
  •     The Netflix show has been a major success for the studio and they were involved in the initial stages of it.
  •     Moldenhauer would not say what they’re thinking about after Cuphead, whether it be a new game in the series or a new franchise, but they’re always thinking about new ideas.
  •     It’s impossible to say how long an individual boss level takes to create, as they’re largely all made at the same time. Even what looks like a simple boss takes as much time to design and animate as the most complicated one.
  •     Moldenhauer says she would love if Cuphead could join more first-party games, but she’s not sure what other games she thinks would fit in with Cuphead‘s game design. “We already have so many ideas of our own to implement, I can’t think about integrating something else,” she says.
  •     If you pour alcohol into Cuphead’s head, he just holds it, and would not get drunk off it.

Eu tinha percebido isso, a trilha sonora de Cuphead é de primeira, mas as músicas não combinam com cada chefão, e confirmaram minha suspeita, o compositor fez as músicas sozinho, separado dos artistas e sem muito conhecimento de como o jogo iria ser e como iria ser os chefões, no DLC, eles vão tomar mais cuidado pra que cada música combine com o chefão.
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#38
Cuphead 2 é o caminho natural, mas fico curioso em qual vai ser a nova IP que esses malandros um dia irão fazer
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#39
Yan escreveu: (17-06-2022, 11:01 AM)Cuphead 2 é o caminho natural, mas fico curioso em qual vai ser a nova IP que esses malandros um dia irão fazer

Podiam fazer um jogo licenciado, trabalhar com algum personagem que tinha desenho nos Anos 1930 tipo o Mickey ou o Gato Felix.

Tava querendo que eles trabalhassem com o Earthworm Jim, imitando a arte dos Anos 1990, até porque na época, foi o jogo mais perto de desenho jogável que existia e Cuphead foi o jogo que não chegou perto, conseguiu, mas os caras responsáveis pelo Intellivision Amico já estão estragando fazendo.
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#40


DLC servido hoje.

Hora de jogar.
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