22-07-2024, 06:44 PM
papo reto, pra mim o maior red flag de como é tudo muito noiado é como ele ainda fala que a dificuldade é parte integral do jogo, com a esquizofrenia que é o balanceamento do jogo, variando de dor excruciante a completamente trivializado com 1 mudança de setup na build
inclusive as implicações que ser open world que a maioria aqui tem problemas em alguma medida, como ser um jogo repeteco e inflado, pra ele não parece ser problema:
tem que ver o quanto ele é isento de criticas hein
Citação:As the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"
“If we really wanted the whole world to play the game, we could just crank the difficulty down more and more. But that wasn’t the right approach,” Miyazaki said of Elden Ring. “Had we taken that approach, I don’t think the game would have done what it did, because the sense of achievement that players gain from overcoming these hurdles is such a fundamental part of the experience. Turning down difficulty would strip the game of that joy — which, in my eyes, would break the game itself.”
inclusive as implicações que ser open world que a maioria aqui tem problemas em alguma medida, como ser um jogo repeteco e inflado, pra ele não parece ser problema:
Citação:"I want to preface this by saying I absolutely suck at video games," he begins. "So my approach or play style was to use everything I have at my disposal, all the assistance, every scrap of aid that the game offers, and also all the knowledge that I have as the architect of the game… the freedom and open-world nature of Elden Ring perhaps lowered the barrier to entry, and I might be the one who's benefiting the most from that, as a player, more than anyone else."
Citação:"I think that excitement, for me at least, comes from seeing that world map and piercing together that world map. So when we finally got to do that and start piecing that together when making Elden Ring, that was a really nice moment for me personally. Back when doing interviews about Elden Ring, I think I mentioned that I'm still in the process of making my ideal fantasy RPG. And while Elden Ring is not quite it, it's pretty close. It's getting close."
tem que ver o quanto ele é isento de criticas hein